Proto-Drem glossary


-a, âk = a/the article
Ýè, Ýō = 3S inanimate
Yṓ = 3S animate
Ýề, Yu = 3SPoss inanimate
Ýès, Zès = 3P animate
Şús = 1PPoss (our)
Źōs = 3P Inanimate
Şes = 1P (We)
Kai, Şou = Present Tense
-uĝ, -èĝ = GENITIVE case marker
-i = DATIVE case marker
-a = ERGATIVE case marker
Yiar = n. Hunting camp
Yroúgž = v. To sing
Yûđ = about
Ĝríibg = v. To fall
-am = adverbal modifier
-l = Gerund modifier
Sríiiêbs = n. Leaf
Mruĝĝ = n. Season
-st = of
Lab = when, where, used for questions mostly.
Ķûş = large comparison of degree
Nlúoor = beast ( large predator )
Pil = become (Get)
Ţréen = v. Fall Ill, to become sick
Žâş = And
Lâl = Become (Grow)
Rróđ = v. Old, To be old
Kríil = n. child
Žōââđt = v. To plant
Ţilţ = n. Green plants ( usually thought of as barley or rye)
Naţ = For
Blúouk = n. Food
Lar = Last
-id, -od = adverbal marker
Ķiêlk = v. Hunt
ĝlấuuķs = n. Harvest time, Season
-źâl = To be, equates with ‘is’
Ķûn = Precision of Degree for ‘Absolutely does not exist’ or ‘Null’, used for ‘No’
tlấâonn = n. Winter season
ĝàaşk = v. To laugh
zûl = Seems like ( The storm resembles a tiger in it’s ferocity )
plounţ = n. Dragon
tlââos = n. mouth
liayđ = n. Reptilian (a species of sentient crocodile. Walks upright)
ķeižķ = n. claw
ĝrùy = n. hunter
đûrrđ = v. mercy, pity
zràieĝp = v. To Dance
Klooţp = n. The Sun; The main star of the Dremish system
Kelg = v. Obscures, to be obscured
Trâuulp = v. death, died, always thought of being dead.
Grâym = n. sign, signpost